Tendrils

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Race: Devourer, Marid
Action: None
Duration: Permanent
Essence: None
Increases: 1, 4, 7


The character has snake or squid-like tendrils growing from them which can be used to grab or crush opponents, or to aid in grappling. These tendrils are considered innate Reach weapons and have a reach of the character’s (Might + Size) feet. The character adds their Might as Additional Successes when performing any grapple-related roll or when using the character’s tendrils for climbing as long as there are things to grip onto. Tendrils are Damage (Half Might) weapons, but are not prehensile unless the character takes Additional Limbs.

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