Talents represent benefits that a character can draw on, separating them from other individuals. A character begins with three Talents. Each Talent must be taken from a different category (Background, Belief, Martial, Natural, Psychic, or Sorcerous). The character then may purchase a single Talent from any category. Each time the character attains a new level of Growth, they may purchase one additional Talent. Talents cost 1 DP for mundane characters, or 3 DP for a character who has taken a Bloodline or Race. A character can not purchase Natural Talents after Growth 1. A character can create a new Talent for 15 DP, and gains the Talent when they next allowed to take purchase a Talent.
Step thirteen Resources
Talents which the character has developed, indicating their place in society. These Talents are usually influential in nature, rather than class related, or innate to the character.
Talents which the character has developed as part of their religious training. To gain a Belief Talent, the character must be a member of a Religious Order.
|Sanctuary||State of Grace||Stigmata||Vow|
Talents which the character has developed as part of their training in combat. To gain a Martial Talent, the character must have at least one rank in one of the Weapon Skills, or within Unarmed Combat.
Talents the character was born with or developed at an early age. These Talents can not be purchased after Growth 1, and can only be gained after character creation through staff permission.
|Attractive||Closed Mind||Die Hard||Fast Healing||Fearless|
|Heretic||Heroic Luck||Infernal Kiss||Large||Linguist|
|Magic Disrupt||Magic Immunity||Natural Savant||Night Sight||Nymph's Kiss|
|Psychic Disrupt||Quick Reflexes||Sinti Blood||Small||Stone Fists|
Talents which the character has developed as part of their psionic training. To gain a Psychic Talent, the character must have at least one Psionic Field.
|Burst Gift||Chained Gift||Combat Psychic||Hidden Gift||Overexertion|
|Penetrating Gift||Psychic Sense||Psychic Transfer||Psychic Ward|
Talents which the character has developed as part of their sorcerous training. To gain a Sorcerous Talent, the character must have at least one Form of Sorcery.