Savage Coast

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The Savage Coast

Ruler: None (Tribal)
Religion: Infernalism

The Savage Coast is a strip of land that runs along the eastern border of Kith Kanaan, as part of the Southern Wilds. The Savage Coast actually runs inland some, covering part of the light forest which extends inland. This wooded region is filled with animals that have been corrupted and transformed by the Touch of Death and pools of deep magic which exist in the region. Very little that enters the region escapes unscathed, and the tribes of corrupted and transformed inhabitants are a constant threat to any who trespass in the region.

Most of the tribes are violent or debauched, but are fiercely loyal to their own tribes. The region is lawless, with a significant ‘might makes right’ mind-set. The population rapidly degrades from time to time, forcing the tribes to raid other settlements or to attempt a push up along the coast and towards R’Tal, or to perform attacks upon either the Sinking Lands or on the Badlands for fresh blood. Most of the tribes are fanatics, loyal to their demon rulers, though a few exist in fear of the demons and strike out desperately to preserve their tribes, or fade into the woods in hopes to survive there.


A number of the tribes worship one or more demon lords. The tribes are scattered, each having chosen a demon of one sort or another as a ‘totem’. Tribal scarring and tattoos, as well as mutilations, grant the tribes strange powers.


Most tribes distrust and hate outsiders, though the more desperate tribes are willing to accept any help from the outside. Those tribes who find out that another group has received outside aid often unite in a ferocious attack at the urging of their demonic overlords or their cult leaders. Lies are often spread that the region that lies beyond the woods and mountains is filled with death and torment (for those who serve the demon lords), to keep them in check, or that the demons already rule Kith Kanaan (spread among those living in terror).

Common Names

Because of the language used, and the small size of each tribe, names are very simple. A person has their name, and that is all there is. There are no family names, no generational names or last names, everyone simply has the name they have given themselves or have had given to them. Names are changed when the person wishes to change it – and because of the nature of magic, and the power of names to enslave, it is believed that changing a name after any important event may be for the best.

Male: Ade, Ajani, Bahari, Braima, Chimelu, Chinua, Diallo, Duka, Essien, Fisseha, Gamada, Godana, Haben, Hanzila, Ige, Iniko, Jabilo, Jafaru, Kasim, Kitoko, Lerato, Luthando, Mandla, Mikaili, Natine, Nyack, Oringo, Oya, Phomello, Polo, Reth, Roho, Sadiki, Simba, Tadelesh, Tenen, Uba, Upendo, Wasaki, Xola, Yaro, Yerodin, Zaire, Zulu

Female: Abeni, Ayanna, Banji, Bem, Chinue, Cyrah, Deka, Dembe, Elon, Eshe, Fabunni, Fola, Genet, Gimbya, Hada, Hazina, Isoke, Izefia, Jahzara, Jira, Kainda, Keshia, Liseli, Lisimba, Malaika, Milandu, Nala, Nyeki, Orma, Oya, Paleso, Phenyo, Qwara, Rabia, Rafiki, Safara, Selam, Tanisha, Tendai, Ujana, Uzuri, Venda, Visola, Walta, Winta, Xhosa, Xolani, Yassah, Yihana, Zhenga, Zuna

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