As a Full Round Action, the character provides protection to all allies of the Faith within (Might) yards. These allies gain an increase in Soak equal to the number of Actions the character Sacrificed in the Round. This protection remains over multiple Rounds as long as the character sacrifices one Action each Round to maintain the effect. Infernal and Undead within the radius lose the amount of Soak instead, unless they are a member of an allied Faith, in which case their Soak does not get reduced, but does not get increased, either. This Soak can not be bypassed.
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