Ray

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Action Action
Duration Action (Activation), Action (Duration)
Essence 2 or 1
Growth 1, 4, 7
Races Omi-Kami, Phoenix, Unicorn


The character unleashes a ray of power as a Full Round Action. The beam has a range of (Might + Size) x 5 yards and a width of up to the character's hand in diameter. This attack inflicts Damage (Size + Might). The character rolls to attack using Mental + Awareness against the target's Defence, and may gains Additional Successes equal to the number of Actions sacrificed in the Round. The character may spend 1 Essence each Round to continue to unleash the attack, using the same Successes from the previous Round. At Growth 1, the character chooses one Spell Effect as the content of the attack. At Growth 4, the character may choose a second Spell Effect. At Growth 7, the character may choose a third Spell Effect. These Effects require Game Master approval.

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