Natural Weapons

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Race: Destroyer, Ifrit, Koba, Lapix, Marid, Skole
Action: None
Duration: Permanent
Essence: None
Increases: 1, 4, 7

The character either possesses enhanced natural weapons such as claws or teeth, or have learned to strike blows which inflict vicious wounds. The character replaces their innate and unarmed attacks with Damage (Might). This damage is considered from an innate source.

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