Hydra

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Race: None
Action: None
Duration: Permanent
Essence: None
Increases: 1, 4, 7


The character has more than one head. All additional heads act the same way the normal head does, though serious damage to one will not impede the functionality of any others. The character adds their Growth as bonus dice to all rolls involving perception or memory, such as the Awareness, Investigation, Lore, and Search Skills. In addition, when performing Sorcery, the character gains one Additional Success when using incantations as the multiple heads can work in concert. Finally, attempting to control the character is difficult. The character reduces the Successes of any Abilities, Gifts, Merits, Miracles, Powers, or Spells which target the emotions or the mind of the character by one. At Growth 4, the character has two Additional Successes for Sorcery, and subtracts two Successes from attempts to influence them. At Growth 7 the character has three Additional Successes for Sorcery, and subtracts three Successes from attempts to influence them.

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