Discharge

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Race: Ifrit
Action: Full Round Action
Duration: Instant (Activation), Scene (Effect)
Essence: 1
Increases: 1, 4, 7


A cloud of adhesive, noxious, and irritating substances which engulfs the area around the character. This Power has an area of effect of twice the character’s (Size + Might) yards. Upon activating this Power, the character makes an Area Effect Roll (Physical + Endurance) with a number of Additional Successes equal to the number of Actions sacrificed in the Round. Any person caught in the Area subtracts their Resolve from the Successes rolled. For each Success remaining, the individual suffers a -1 penalty to Defence and a penalty to all rolls involving sight (Difficulty + 1 per Success). At Growth 4 the Defence penalty becomes -2 per Success and the Difficulty becomes +2 per Success. At Growth 7 the Defence penalty becomes -3 per Success and the Difficulty becomes +3 per Success.

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