Ambush

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Race: Cepn, Hoomiku, Savage, Shade, Skole, Yokai
Action: Instant Action
Duration: Instant (Activation), Instant (Duration)
Essence: 2
Increases: 1, 2, 3, 4, 5, 6, 7


The character acts with surprising speed and skill, catching their enemies off-guard. The character pre-empts Initiative and gains one Action before anyone else acts. If more than one person activates Ambush in the Round, their Initiatives are compared to see who goes first. The target of the attack suffers a Defence (-Might) penalty against the attack.

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