Race: Djinn, Hoomiku, Lutrai, Skole, Yokai
Action: Free Action
Duration: Constant (Activation), Scene (Duration)
Increases: 1, 2, 3, 4, 5, 6, 7
The character is quick and alert and adds Might to both Initiative and Speed. In addition, by activating this Power, the character may add their Might to the Difficulty of all ranged attacks made against them during the Scene and gain a number of Additional Successes on all Acrobatics and Athletics Skill Rolls which involve agility, balance, or speed equal to the character's Might. This Power does not augment Attack Rolls.
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