Telekinetic Throw
From FFa2Wiki
Field: Kinetic
Requirement: Mental 4
Essence Cost: 1
Activation: One Action
Range: Great
Duration: Instant
The character picks up an object with a total Bulk up to the character’s Mental + Size + Growth, and hurls it at a target. The character can even attempt to grasp opponents and throw them instead. To grasp an unwilling target requires the character to roll Mental + Unarmed against the target’s Defence as a grapple. The character can grasp a number of objects equal to twice their Growth and use them as weapons. The target is thrown a range of (Growth x 10) yards, and the character can make attacks using Mental + Thrown. The Damage of the attack is equal to the object’s Bulk. For every additional point of Essence spent, the character can either increase the throwing range by 10 yards, or can increase the Damage of the attack by 1.
