Sidhe

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Sidhe

Perhaps the rarest of the bloodlines, children of the Sidhe are usually taken off to Faerie, to join their numbers. Those who are kept from the hands of the fae however are called Changelings. Changelings often have large, almond eyes, fair hair, and tapered ears. They are often seen as graceful and unearthly in nature, and seem perhaps a little too ‘knowing’ for their age. Changelings are not trusted by the many civilizations, though in Aregon they are treated as lesser nobility and as heroes, to be respected and given the chance to prove their courage on the battlefield. Great things are expected from the Changelings of the north. In central Kith Kanaan however, a Changeling is usually run out of civilization, in fear that their immortal parents will come looking for them and steal other children away.

Merit (Kenning)

As an Instant Action, the character can create a number of unintelligent creatures or items for the Scene. The character can create a number of items equal to their Growth, which must have a Cost and Bulk of less than the character’s Spiritual Attribute + Size. The creations remain ‘real’ for the Scene, and fade at the end of the duration. These creations act exactly as their normal counterparts would, and are considered ‘exceptional quality’ by default - though they do not possess any exceptional traits. While this power is active, the character seems to have an unnatural shimmering effect about them like a heat ripple.

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