Sanctity
From FFa2Wiki
By spending 10 Essence, the Healer can create an aura of warding. This aura allows the Healer to restrict hostilities around them while they focus on protecting or healing others. This aura extends out for a number of yards equal to the Healer’s Spiritual Attribute, and those who attempt to engage in hostile actions within that aura lose a number of successes equal to the Healer’s Social Attribute. This aura lasts for the Scene, though anyone who attempts to perform a hostile action within the aura is no longer protected.
