Mind Seed
From FFa2Wiki
Field: Empathic
Requirement: Social 9
Essence Cost: 3
Activation: One Action
Range: Touch
Duration: Permanent
The character touches a target and makes a Mental + Empathy roll against the target’s Resolve. If successful, the character plants a mental virus within the target. This virus manifests after one week’s time, slowly taking over the target’s mind. At the end of the week, the target becomes a mental duplicate of the character, keeping the target’s Physical and Spiritual Attribute, but gaining the character’s Social and Mental Attribute. The target ‘host’ becomes, in essence, the character, but loses three levels of Growth in the process. Any Mental or Social Powers owned by the host is lost, as is any Sorcery or Psionics. The Gifts of the character transfer to the host. This Gift costs 300 DP to use.
