Lutrai
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Lutrai
The lutrai are a race of good natured, otter like humanoids who dwell primarily throughout Rym's broad tropical belt. They are very friendly and cheerful by nature, with an open culture that stresses the enjoyment of life and freedom above boring rules and the need to achieve. Adult lutrai stand between four and five feet tall, with dark brown to tan fur colouration and extremely vivid eyes. They are natural swimmers, with streamlined forms, webbed fingers and toes, and heavy, rudder like tails. Males and females are roughly the same size. Given their tropical climate, lutrai tend to wear little in the way of clothing, but are frequently decorated with elaborate patterns of body paint, talismans, bracelets, anklets, and all manner of unusual (and mysterious) junk dragged up from wrecked ships. Their dialect is simple and quite expressive, relying on a high degree of body language and posture.
While the lutrai culture may seem quite primitive on the outside, lacking such basics as metal working and sophisticated commerce, it is actually the product tremendous evolution. Instead of developing warfare, technology, or government, they seem to have focussed entirely on communal well-being and inner spirituality. They have achieved something that even the most enlightened races only dream of, merging culture and inherent nature as one. To them, 'progress' is meaningless, and their state of static co existence with nature has given them deep roots, so to speak. Their bodies are naturally charged with quintessant energy they have very strong spirits and possess a natural resistance to all things dark and corruptive.
A typical tribe is lead by a council of elders, generally five to ten of the older, wiser lutrai, including at least one shaman and healer. These elders are responsible for the well-being of the tribe as a whole, well respected and heeded more often than not. There are no written laws, only a communal understanding of what's best for the whole, which is up to the elders, of course. The rest of the tribe is composed of hunters and gatherers, artisans, and children. Lutrai young are raised by the entire tribe, and thus learn a wide variety of skills at an early age, until they find and focus on a particular aptitude. Males and females are considered equals in status, as the entire tribe is essentially one large family unit.
Merit (Sun Touched)
As an Instant Action, the character gains the blessing of Kij, one of Rym’s goddesses. Kij survived the destruction of the gods with the Lutrai’s help, and has placed her blessing upon the her chosen people. The blessing of the goddess of the Sun and Life remains upon the Lutrai for the Scene, protecting them against ill health and dark magics. While this Merit is active, the Lutrai is immune to any Infernal or Undead Merits and Powers. If the character is the target of an Infernal or Undead effect, including being touched by one, or if the Lutrai is the target of a Infernal or Shadow Spell, Kij’s light pours through the connection, inflicting an amount of Damage equal to twice the Lutrai’s Growth. This effect can only be soaked by the victim’s Spiritual Attribute. In addition, the Lutrai is immune to any and all diseases and poisons, being immediately cured as soon as this Merit is activated. Finally, the Lutrai may touch one person per Round and heal them one point of Health. An individual may only benefit once per Scene from this effect, and if the person is dying, they are saved. A person who just died within a number of Rounds equal to the Lutrai’s Growth may make an additional Death Save, with a bonus equal to half the Lutrai’s Growth (round up). Lutrai are incredibly cheerful and positive, and their optimistic approach to life reduces the Successes of any attempts to control or change the emotions of them or their nearby friends in a negative way by the Lutrai’s Growth. This last benefit does not require this Merit to be activated, and is always available.
Merit (Water Touched)
As an Instant Action, the character gains the blessing of Ios, one of Rym’s goddesses. While Ios is thought to have been destroyed, the blessing of the Water Goddess remains with her chosen people. The blessing of Ios remains upon the Lutrai for the Scene, granting the Lutrai the quickness of the sea. The Lutrai’s base Swimming Speed is equal to their normal Speed, and the Lutrai adds twice their Growth to this Speed (in addition to the benefits of Water Baby) as well as to the number of minutes the Lutrai can hold their breath. The Lutrai, while in the water, adds their Growth to their Initiative and suffers no penalties to physical actions performed in water. Water-Touched Lutrai is incredibly hard to grapple or hold. Any attempt to hold, grapple, or entangle the Lutrai loses a number of Successes equal to the Lutrai’s Growth. Finally, Water-Touched Lutrai regenerate one Essence per Round while in water, without needing to activate this Merit. Lutrai are incredibly cheerful and positive, and their optimistic approach to life reduces the Successes of any attempts to control or change the emotions of them or their nearby friends in a negative way by the Lutrai’s Growth. This last benefit does not require this Merit to be activated, and is always available.
Granted Powers
- Tolerance (Disease)
- Vitality
- Water Baby
Favoured Powers
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