Inflict Blindness
From FFa2Wiki
Duration: Concentration
Essence Cost: 5 (p)
Requirement: Social 5
Type: Action
The character convinces a target they are blind by rolling their Social Attribute + Inflict Blindness against a Difficulty equal to the target’s Resolve. The target can spend 5 Essence to add their Awareness Skill to the Difficulty. For each success the character gains on the roll, the target loses one success on all rolls involving sight.
