Hunter’s Instinct
From FFa2Wiki
- Field: Empathic
- Requirement: Social 4
- Essence Cost: 1
- Activation: One Action
- Range: Self
- Duration: Concentration
The character’s sixth sense becomes heightened, warning the character of danger before it truly presents itself. The character adds their Growth to their Defence and Initiative, and adds their Growth as either bonus dice to roll when avoiding ambushes or traps, or as an increased Difficulty for traps or ambushes to be performed on the character.
