False Sense
From FFa2Wiki
- Field: Empathic
- Requirement: Mental 4
- Essence Cost: 1
- Activation: One Round
- Range: Great
- Duration: Concentration
The character chooses one of the senses of another target, and if they are unwilling, makes a roll using their Mental + Subterfuge against the target’s Resolve. Success allows the character to change what the target thinks they see, hear, smell, taste, or touch. The character can not create a sense where none exists, and can’t make the target ignore a sensation that they are experiencing, but can change the nature of what the target is experiencing. Each Round, the character can choose a different sense to affect.
