Control Thought

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Duration: Concentration
Essence Cost: 5 (p)
Requirement: Social 9
Type: Action
The character takes hold of a target’s mind, and for as long as the character concentrates, they can direct the target, controlling what they think and what they do. The character must make a roll, using their Social Attribute + Control Thought against a Difficulty equal to the target’s Resolve. The target may spend 5 Essence to add their Awareness Skill to the Difficulty. If successful, the character holds the target’s mind, and controls them. The target will act as directed by the character, who must give the commands in a way the target understands. The target will respond to the best of their abilities. Once per Scene, the target may spend 10 Essence per level the character has in this Gift, to make a Spiritual roll against a Difficulty equal to the character’s successes. If the target succeeds, they break free of the character’s control. If the character has spent Experience Points to make this permanent, the target needs a number of successes equal to the character’s Resolve to break free.

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