Chill of the Grave

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The Mourner can cause the energies of the Underworld to ebb and flow. This has different effects, depending on whether or not the target of this ability is alive. The Mourner spends 10 Essence and rolls their Spiritual Attribute + Occultism Skill with a Difficulty equal to the target’s Resolve. The target can spend 5 Essence to add their Occultism Skill to the Difficulty. The target must be within a number of yards equal to the Mourner’s Resolve. Undead targets suffer a number of wounds equal to the number of successes rolled, times the Mourner’s Social Attribute. This damage ignores Soak and other forms of damage resistance. Living targets feel a terrible chill go through them , and suffer a die penalty equal to the successes rolled for the Scene. This is considered a Miracle, and any bonus dice to Miracles apply to the roll. An Undead who must make a Death Save due to this Ability automatically fails the Death Save, and is plunged into the heart of the Underworld.


Links

Main Page / Orders / Children of Maya / The Mourners of Zillah

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