Boost Mental

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Duration: Scene
Essence Cost: 5
Requirement: Mental 6
Type: Action
The character is capable of raising their Mental Attribute for the Scene. This does not change the character’s unaugmented Mental Attribute, but does modify Traits for the Scene. The character rolls their Spiritual Attribute + Boost Mental. Each success increases the character’s Mental Attribute by one. At the end of the Scene, the character takes one Wound for every level of Boost Mental the character has.

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