Aura Sight

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  • Field: Clairsentient
  • Requirement: Spiritual 5
  • Essence Cost: 2
  • Activation: One Action
  • Range: Limited
  • Duration: Concentration

The character can see auras. The character can look at a target, and determine information about the target the longer the character can see them. The character must sacrifice one Action per Round they are studying a person’s aura, but this does not complicate other Actions the character may take.


Round One

  • Is the target ‘good’ or ‘evil’?
  • Is the target at full Health?
  • Is the target at full Essence?
  • Does the target have any active Gifts on them?
  • Does the target have any active Spells on them?
  • Does the target have any active Miracles on them?
  • Does the target have Faith?

Round Two

  • Is the target suffering from disease?
  • Is the target suffering from poison?
  • Is the target being controlled by another?
  • Is the target supernatural?

Round Three

  • What is the target’s Race?
  • What Form and School is a Spell?
  • What Field is a Gift?
  • What Faith is the target?
  • What is the Signature being observed?

A character who learns the Signature of a target will recognize any effects created by someone with that Signature at a later time. If a character has their aura cloaked or disguised, this Gift must overcome the Potency of the effect to get a true reading by rolling Spiritual + Awareness against the Potency of the effect.

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