Aura Sight
From FFa2Wiki
- Field: Clairsentient
- Requirement: Spiritual 5
- Essence Cost: 2
- Activation: One Action
- Range: Limited
- Duration: Concentration
The character can see auras. The character can look at a target, and determine information about the target the longer the character can see them. The character must sacrifice one Action per Round they are studying a person’s aura, but this does not complicate other Actions the character may take.
Round One
- Is the target ‘good’ or ‘evil’?
- Is the target at full Health?
- Is the target at full Essence?
- Does the target have any active Gifts on them?
- Does the target have any active Spells on them?
- Does the target have any active Miracles on them?
- Does the target have Faith?
Round Two
- Is the target suffering from disease?
- Is the target suffering from poison?
- Is the target being controlled by another?
- Is the target supernatural?
Round Three
- What is the target’s Race?
- What Form and School is a Spell?
- What Field is a Gift?
- What Faith is the target?
- What is the Signature being observed?
A character who learns the Signature of a target will recognize any effects created by someone with that Signature at a later time. If a character has their aura cloaked or disguised, this Gift must overcome the Potency of the effect to get a true reading by rolling Spiritual + Awareness against the Potency of the effect.
